2/16/2023 0 Comments Exit the gungeon switch review![]() The little anthropomorphic killing machines manage to be both sinister and cute at the same time, whilst bosses are screen-filling monstrosities presented in a cool freeze frame intro.īosses are well-designed, and in some cases have some not-so-subtle references to other video game characters, but any references are handled in a respectful way. Each of the enemies is based on some form of weaponry, be it a gun, bullet or grenade. The pixel art is detailed and conveys a huge amount of character. ![]() Nice guns, mate!Įxit the Gungeon is a gorgeous-looking title, resembling a 16-bit game on steroids. The moment-to-moment gameplay is tight, engaging and brilliant fun! Some may find the difficulty a little intimidating, but it is worth persisting and learning the different enemy attack patterns as the game offers a lot in such a small package. These can be spent in the unlockable shop (which unlocking in itself is no mean feat!) The credits can be spent to gain access to new items, which are added to the pool of weapons and upgrades, giving you more options to fight off the unrelenting horde. The game does have some degree of progression as you unlock Hegemony Tokens, the currency of the evildoers that oversee the galaxy of the Gungeon games. Despite the defensive options available, Exiting the Gungeon is a ridiculously difficult proposition! Regardless, I had a brilliant time banging my head against that wall over and over again. These are few and far between, so managing their use is a key part of a successful run. As if that wasn’t enough, you get access to blanks, which are smart bombs which clear all bullets on the screen. You also dodge roll as you jump, which goes some way towards helping you survive the relentless onslaught. To work through each battle, you have access to a dodge roll during which you are completely invulnerable. Success can sometimes hinge on getting lucky with the power-ups you unlock. Loot is randomly generated, meaning each run can play completely differently. These consist of health, ammo or items which modify the damage you do or how your weapons handle. Again you battle relentless waves of enemies before receiving a treasure chest with some power-ups. On more than one occasion I was given a new weapon just before a boss fight and received something terrible, which was a source of much frustration as well as hilarity.īetween trips on the elevator, you enter a floor of the Gungeon which is a randomly-generated arena in a more static room. The key is to keep the multiplier high to ensure your next roll is a decent weapon. The quality of the weapon is affected by a multiplier which builds as you kill enemies in quick succession. You start the game with a weedy pistol, but due to the paradox affecting the Gungeon, your weapon changes every minute or so. Once you select your character, you enter an elevator and begin the mad scramble upwards from the bottom of the disintegrating Gungeon.Įach elevator serves as an arena where you are tasked with defending yourself against waves of gun- and bullet-themed enemies. The game begins in the Breach, essentially the game’s hub area, where you can select from one of four characters, each with unique passive abilities which affect the gameplay. Indeed, the devs said that they wanted to take the opportunity to make something smaller after the first game, having supported that with extensive free DLC after its release. The game is much briefer than its predecessor, and acts more as a palate cleanser. The mechanics are fundamentally the same, with the right stick controlling your aim and the left controlling your movement. Unlike the first game, which played as a top-down twin stick shooter, Exit the Gungeon plays as a 2D side scrolling shooter. ![]() As the Gungeon breaks down around you things get a little strange, the shifting nature of the Gungeon affects both the arenas you battle in, and the weapons you earn as you progress. The Gungeon has become a paradox, and you are tasked with escaping. Exit the Gungeon starts from the moment that weapon was fired. It’s also, in all likelihood, the only way I’ll ever be seeing what lies at the bottom of the Gungeon! Fission MailedĮnter the Gungeon was all about working your way downward through the many floors a Gun-themed dungeon (hence the name.) Your goal was to find a special weapon, which when fired would kill your past. The Switch version, on the other hand, is punchy, tight, and (for better or worse) even harder than the first game. I’ve yet to play the iOS version, but I can’t imagine the tight shooting works so well with a touch screen. Exit the Gungeon initially released on iOS last year, before coming to consoles in March. Introducing: Exit the Gungeon Nintendo Switch Reviewĭid you Enter the Gungeon? I did… and promptly got my backside kicked! Exit the Gungeon is a spin-off of the 2017 bullet hell dungeon crawler that follows on directly after the events of the first game.
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